We may need the multiple OpenGL windows for our program for example we can show orthographic view of object (top view, side view,front view) in separate windows.
Steps for Creating Multiple Windows:-
1.Initialize drawing context and frame buffer using glutInit(), glutInitDisplayMode(), and glutInitWindowSize().
2.Create first window
3.Register callbacks for first window
4.Create second window
5.Position the second window
6.Register callbacks for second window
7.Register (shared) idle callback
8.Enter the main loop
Note: Callbacks can be shared between windows, if desired
Steps for Creating Multiple Windows:-
1.Initialize drawing context and frame buffer using glutInit(), glutInitDisplayMode(), and glutInitWindowSize().
2.Create first window
3.Register callbacks for first window
4.Create second window
5.Position the second window
6.Register callbacks for second window
7.Register (shared) idle callback
8.Enter the main loop
Note: Callbacks can be shared between windows, if desired